The global volumetric video market size was estimated at around USD 2.64 billion in 2023 and it is projected to hit around USD 28.41 billion by 2033, growing at a CAGR of 26.83% from 2024 to 2033. The volumetric video market is driven by the rise of augmented and virtual reality technologies, versatility across industries, technological advancements, and expanding content creation opportunities.
The burgeoning field of volumetric video has captured the attention of industries seeking immersive and interactive content experiences. This overview delves into the key aspects of the volumetric video market, shedding light on its current landscape, trends, and potential for future growth.
The growth of the volumetric video market is propelled by several key factors. Firstly, the increasing consumer demand for immersive and interactive content experiences has become a driving force, encouraging industries to explore innovative solutions. Additionally, the surge in augmented and virtual reality applications has significantly contributed to the adoption of volumetric video, as it seamlessly integrates with these expanding technologies, enriching the depth and realism of virtual environments. Another critical factor is the broad spectrum of applications across diverse industries, including gaming, entertainment, education, healthcare, and enterprise. This versatility ensures that volumetric video remains a sought-after solution with widespread adoption potential. As the market continues to evolve, ongoing innovations in capture technology and the integration of artificial intelligence and machine learning are expected to further fuel its growth, promising a dynamic and transformative future for volumetric video technologies.
Report Coverage | Details |
Growth rate from 2024 to 2033 | CAGR of 26.83% |
Market Size in 2023 | USD 2.64 billion |
Revenue Forecast by 2032 | USD 28.41 billion |
Base Year | 2023 |
Forecast Period | 2023 to 2032 |
Market Analysis (Terms Used) | Value (US$ Million/Billion) or (Volume/Units) |
The market is categorized into hardware, software, and services, with the hardware segment dominating the market share in 2023. Continuous innovation and technological advancements, focused on enhancing resolutions and features in 3D display technologies, are anticipated to drive market expansion in the future. Ongoing progress in laser, optical, and electronic technologies has led to the development of volumetric displays. These displays enable multiple viewers to simultaneously perceive an image from different angles without requiring specialized eyewear devices. This trend is expected to contribute to sustained market growth.
The market is divided into segments based on application, including sports, events & entertainment, education & training, medical signage & advertisement, and others. Projections indicate that the signage & advertisement segment will maintain a substantial market share in the foreseeable future. Volumetric video emerges as a groundbreaking technology, transforming the landscape of signage and advertising. This innovation enables advertisers to effortlessly incorporate captivating and interactive visuals across diverse signage and advertising platforms. With volumetric video, brands gain the ability to present their products and services in a more engaging and dynamic manner, effectively grabbing the attention of potential customers. This shift marks a significant evolution in advertising strategies, emphasizing the immersive and interactive potential of volumetric video technology.
The market is categorized based on delivery platforms, including projectors, AR/VR/HMDs, smartphones, and volumetric displays. In 2023, the AR/VR/HMDs segment claimed the largest market share. The rising popularity of AR/VR headsets can be attributed to their pivotal role in providing immersive and interactive volumetric video experiences. These devices empower users to interact with volumetric content in an exceptionally realistic and immersive manner. As AR and VR technologies progress, a growing number of individuals are adopting AR/VR head-mounted displays (HMDs) due to their increasing sophistication, enhanced portability, and improved accessibility. The dominance of the AR/VR/HMDs segment underscores the evolving preferences of consumers towards advanced and immersive content delivery platforms.
In 2023, North America asserted its dominance, holding the largest market share. Meanwhile, the Asia Pacific region is experiencing noteworthy advancements in the adoption and application of volumetric video technology, yielding substantial advantages across diverse industries. Fueled by a vast population and swiftly growing economies, this region has emerged as a focal point for technological innovation, with volumetric video being no exception.
In the Asia Pacific, countries are leveraging this cutting-edge technology to enhance their signage and advertising sectors, showcasing the region's proactive embrace of advanced solutions for industry development.
By Volumetric Capture
By Application
By Delivery Platforms
By Region
Chapter 1. Introduction
1.1. Research Objective
1.2. Scope of the Study
1.3. Definition
Chapter 2. Research Methodology
2.1. Research Approach
2.2. Data Sources
2.3. Assumptions & Limitations
Chapter 3. Executive Summary
3.1. Market Snapshot
Chapter 4. Market Variables and Scope
4.1. Introduction
4.2. Market Classification and Scope
4.3. Industry Value Chain Analysis
4.3.1. Raw Material Procurement Analysis
4.3.2. Sales and Distribution Volumetric Capture Analysis
4.3.3. Downstream Buyer Analysis
Chapter 5. COVID 19 Impact on Volumetric Video Market
5.1. COVID-19 Landscape: Volumetric Video Industry Impact
5.2. COVID 19 - Impact Assessment for the Industry
5.3. COVID 19 Impact: Global Major Government Policy
5.4. Market Trends and Opportunities in the COVID-19 Landscape
Chapter 6. Market Dynamics Analysis and Trends
6.1. Market Dynamics
6.1.1. Market Drivers
6.1.2. Market Restraints
6.1.3. Market Opportunities
6.2. Porter’s Five Forces Analysis
6.2.1. Bargaining power of suppliers
6.2.2. Bargaining power of buyers
6.2.3. Threat of substitute
6.2.4. Threat of new entrants
6.2.5. Degree of competition
Chapter 7. Competitive Landscape
7.1.1. Company Market Share/Positioning Analysis
7.1.2. Key Strategies Adopted by Players
7.1.3. Vendor Landscape
7.1.3.1. List of Suppliers
7.1.3.2. List of Buyers
Chapter 8. Global Volumetric Video Market, By Volumetric Capture
8.1. Volumetric Video Market, by Volumetric Capture, 2024-2033
8.1.1 Hardware
8.1.1.1. Market Revenue and Forecast (2021-2033)
8.1.2. Software
8.1.2.1. Market Revenue and Forecast (2021-2033)
8.1.3. Services
8.1.3.1. Market Revenue and Forecast (2021-2033)
Chapter 9. Global Volumetric Video Market, By Application
9.1. Volumetric Video Market, by Application, 2024-2033
9.1.1. Sports
9.1.1.1. Market Revenue and Forecast (2021-2033)
9.1.2. Events & Entertainment
9.1.2.1. Market Revenue and Forecast (2021-2033)
9.1.3. Education & Training
9.1.3.1. Market Revenue and Forecast (2021-2033)
9.1.4. Medical Signage & Advertisement
9.1.4.1. Market Revenue and Forecast (2021-2033)
9.1.5. Others
9.1.5.1. Market Revenue and Forecast (2021-2033)
Chapter 10. Global Volumetric Video Market, By Delivery Platforms
10.1. Volumetric Video Market, by Delivery Platforms, 2024-2033
10.1.1. Projectors
10.1.1.1. Market Revenue and Forecast (2021-2033)
10.1.2. AR/VR/HMDs
10.1.2.1. Market Revenue and Forecast (2021-2033)
10.1.3. Smartphones
10.1.3.1. Market Revenue and Forecast (2021-2033)
10.1.4. Volumetric Displays
10.1.4.1. Market Revenue and Forecast (2021-2033)
Chapter 11. Global Volumetric Video Market, Regional Estimates and Trend Forecast
11.1. North America
11.1.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.1.2. Market Revenue and Forecast, by Application (2021-2033)
11.1.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.1.4. U.S.
11.1.4.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.1.4.2. Market Revenue and Forecast, by Application (2021-2033)
11.1.4.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.1.5. Rest of North America
11.1.5.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.1.5.2. Market Revenue and Forecast, by Application (2021-2033)
11.1.5.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.2. Europe
11.2.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.2.2. Market Revenue and Forecast, by Application (2021-2033)
11.2.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.2.4. UK
11.2.4.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.2.4.2. Market Revenue and Forecast, by Application (2021-2033)
11.2.4.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.2.5. Germany
11.2.5.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.2.5.2. Market Revenue and Forecast, by Application (2021-2033)
11.2.5.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.2.6. France
11.2.6.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.2.6.2. Market Revenue and Forecast, by Application (2021-2033)
11.2.6.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.2.7. Rest of Europe
11.2.7.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.2.7.2. Market Revenue and Forecast, by Application (2021-2033)
11.2.7.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.3. APAC
11.3.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.3.2. Market Revenue and Forecast, by Application (2021-2033)
11.3.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.3.4. India
11.3.4.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.3.4.2. Market Revenue and Forecast, by Application (2021-2033)
11.3.4.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.3.5. China
11.3.5.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.3.5.2. Market Revenue and Forecast, by Application (2021-2033)
11.3.5.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.3.6. Japan
11.3.6.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.3.6.2. Market Revenue and Forecast, by Application (2021-2033)
11.3.6.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.3.7. Rest of APAC
11.3.7.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.3.7.2. Market Revenue and Forecast, by Application (2021-2033)
11.3.7.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.4. MEA
11.4.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.4.2. Market Revenue and Forecast, by Application (2021-2033)
11.4.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.4.4. GCC
11.4.4.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.4.4.2. Market Revenue and Forecast, by Application (2021-2033)
11.4.4.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.4.5. North Africa
11.4.5.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.4.5.2. Market Revenue and Forecast, by Application (2021-2033)
11.4.5.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.4.6. South Africa
11.4.6.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.4.6.2. Market Revenue and Forecast, by Application (2021-2033)
11.4.6.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.4.7. Rest of MEA
11.4.7.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.4.7.2. Market Revenue and Forecast, by Application (2021-2033)
11.4.7.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.5. Latin America
11.5.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.5.2. Market Revenue and Forecast, by Application (2021-2033)
11.5.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.5.4. Brazil
11.5.4.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.5.4.2. Market Revenue and Forecast, by Application (2021-2033)
11.5.4.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
11.5.5. Rest of LATAM
11.5.5.1. Market Revenue and Forecast, by Volumetric Capture (2021-2033)
11.5.5.2. Market Revenue and Forecast, by Application (2021-2033)
11.5.5.3. Market Revenue and Forecast, by Delivery Platforms (2021-2033)
Chapter 12. Company Profiles
12.1. 4Dviews 8i Stereolabs Inc.
12.1.1. Company Overview
12.1.2. Product Offerings
12.1.3. Financial Performance
12.1.4. Recent Initiatives
12.2. Intel Corporation.
12.2.1. Company Overview
12.2.2. Product Offerings
12.2.3. Financial Performance
12.2.4. Recent Initiatives
12.3. Unity Technologies.
12.3.1. Company Overview
12.3.2. Product Offerings
12.3.3. Financial Performance
12.3.4. Recent Initiatives
12.4. Google LLC.
12.4.1. Company Overview
12.4.2. Product Offerings
12.4.3. Financial Performance
12.4.4. Recent Initiatives
12.5. IO Industries Inc.
12.5.1. Company Overview
12.5.2. Product Offerings
12.5.3. Financial Performance
12.5.4. Recent Initiatives
12.6. Canon Inc.
12.6.1. Company Overview
12.6.2. Product Offerings
12.6.3. Financial Performance
12.6.4. Recent Initiatives
12.7. Microsoft Corporation.
12.7.1. Company Overview
12.7.2. Product Offerings
12.7.3. Financial Performance
12.7.4. Recent Initiatives
12.8. Verizon Communications.
12.8.1. Company Overview
12.8.2. Product Offerings
12.8.3. Financial Performance
12.8.4. Recent Initiatives
Chapter 13. Research Methodology
13.1. Primary Research
13.2. Secondary Research
13.3. Assumptions
Chapter 14. Appendix
14.1. About Us
14.2. Glossary of Terms